Visibility IV / V
I was able to shoot yesterday. There was a bit of fog in the sky, but when you let the sun rise higher in the sky the situation improved a bit. There weren’t very many events in the prototypes, but the puck is probably the most active ensemble I’ve ever gotten to the cell this season. Attached is a pseudo-color image as well as a black and white version, you can see a little different things about these. Unfortunately, the animations were so big, albeit less than 50 MB, that there were now problems with Sky Guard. Therefore, it is worth watching the real-time animations of about 1 h compressed to a few seconds on the avaruus.fi forum: https://www.avaruus.fi/foorumi/index.php?topic=19233.msg178511 #msg178511
Unfortunately, the Alt-Az stand now poses a small challenge with these. If I crimp the animation so that the movement of the edges is left out, at the same time crank the disc. There is nothing to offer as a medicine on my own stand other than making shorter animations or a little more drift between the reducer and the cell (but the latter degrades the image quality based on tests). However, I put black backgrounds into the animations now at this point.
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